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With some work currently pending to be pulled into Mesa, the open source AMD RADV driver could be about to get much faster with Ray Tracing which is exciting to see.
Here's something interesting for you. Valve developers seem to be improving the Mesa graphics drivers right now towards a secret game. Update: It was for Jedi Survivor.
Developer Mike Blumenkrantz has continued blogging about Linux graphics driver improvements, with a fix from developer Samuel Pitoiset landing to stop the AMD RADV (Vulkan) driver eating up RAM.
Mesa 23.0.0 has been released today upgrading open source graphics drivers for Linux. As usual you should wait for the first point release for stability.
Good news for fan of Arm devices, as developer Alyssa Rosenzweig has announced that the Panfrost driver for Mali GPUs now supports the new Valhall architecture.
Well well, open source continues to grow, good! Imagination Technologies will be joining up with all the rest involved in Mesa development, with their PowerVR GPUs.
Jason Ekstrand, a name that many big Linux fans will know, who previously worked at Intel until very recently has announced today the move to open source consulting firm Collabora.
If you're using the open source Mesa drivers on Linux (mostly AMD/Intel) and you're a fan of Minecraft, the next Mesa release is going to give you a big performance uplift.
Well this is quite exciting. Collabora, the open source consulting firm that often works with Valve, has announced the experimental Venus driver for 3D acceleration of Vulkan applications in QEMU.
While Ray Tracing has worked on Linux for a long time with NVIDIA, the situation with Mesa+AMD is still being worked out but the good news is that it's all finally coming together.