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Category: Game Dev

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Learn to make no-code games with GDevelop and Fanatical

By Liam Dawe,
Want to make games but don't know how to code? The free and open source GDevelop is a great cross-platform tool with an events-driven system.

Godot Engine has a new funding platform and they're calling for help

By Liam Dawe,
With Godot Engine moving over to being supported by the Godot Foundation directly, they've begun pushing for people to support their efforts via their new funding platform inspired by Blender.

AMD opens up the FidelityFX SDK and it's now on GitHub

By Liam Dawe,
Helping game developers integrate various AMD FidelityFX technologies into their games, AMD yesterday open sourced the FidelityFX SDK.

Meta announced 'IGL', a high-performance cross-platform graphics library

By Liam Dawe,
Available under the MIT license, Meta (as in Facebook) have released IGL (Intermediate Graphics Library) for developers.

Godot Engine 4.1 brings a detachable script editor, Vulkan pipeline cache

By Liam Dawe,
Godot 4.1 has been released today for game developers who want a cross-platform free and open source game engine. Bringing with it plenty of new features.

Valve appear to be banning games with AI art on Steam (updated)

By Liam Dawe,
Here's an interesting one on Steam publishing for you. Valve appear to be clamping down on AI art used in games due to the murky legal waters. UPDATE: Valve gave a statement.

Blender v3.6 is out now as a new long-term support release

By Liam Dawe,
Showing many companies how open source can be seriously successful, Blender version 3.6 is out now and it's a long-term support release so it would be good to upgrade and stick with it for a while.

SDL 2.28.0 released and goes into maintenance mode, now focusing on SDL 3

By Liam Dawe,
SDL (Simple DirectMedia Layer) is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware used by a great many companies and SDL 2 is now pretty much finished.

This Unity to Godot importer has me a little excited

By Liam Dawe,
There's a lot to be interested and excited about when it comes to Godot Engine, the free and open source game engine and now Unity game devs may want to keep watch.

NVIDIA open sources more of RTX Remix with v0.2

By Liam Dawe,
NVIDIA has released version 0.2 of RTX Remix today, which on top of lots of improvements also opens up their NVIDIA RTX Remix Bridge.

AMD Render Pipeline Shaders SDK adds Linux support

By Liam Dawe,
One for game developers here and anyone tinkering around with graphics APIs, as AMD has announced the next upgrade to their Render Pipeline Shaders SDK and now it has Linux support.

FNA gets Direct3D 11 support on Linux using DXVK and vkd3d

By Liam Dawe,
Some fun for game developers and game porters looking at Linux and Steam Deck here, as FNA has released a major upgrade that has early support for Direct3D 11 on Linux.

Dust off your game dev environment with the Linux Game Jam 2023

By Liam Dawe,
The Linux Game Jam 2023 is happening and a good chance for you to blow the dust and clean away the cobwebs from your development environment and perhaps come up with the next big hit?

Godot Engine 4.1 to get FSR 2.2, better 3D support for OpenGL, shader improvements

By Liam Dawe,
Seems like the next update for Godot Engine is going to be a nice one for game developers, with multiple graphics enhancements on the way.

Vulkan gets a new extension to improve shaders with help from Nintendo

By Liam Dawe,
Well this is a fair bit unexpected. As happens quite often there was a specification update to the Vulkan API, and with it came a brand new extension to help with shaders — which Nintendo contributed towards.

Blender 3.5 is out now with fancy new hair

By Liam Dawe,
Continuing to show how great open source is, the Blender team have released Blender 3.5 with some really fancy new features.

AMD detail more on FSR 3 and their new open source FidelityFX SDK

By Liam Dawe,
AMD had plenty to show off at GDC, and they've done a bit of a summary and some of it is quite exciting for future games.

Godot Engine 4.0 out now plus console porting is coming

By Liam Dawe,
Today is the big day! Godot Engine 4.0 is officially out now, and there's also work happening for developers to port their games to consoles now too.

AMD releases source code for FidelityFX FSR2 v2.2

By Liam Dawe,
Last year AMD announced FSR version 2.2 and today AMD has actually released the source code on GitHub for FidelityFX FSR2 v2.2.

Godot Engine 4.0 gets a first Release Candidate

By Liam Dawe,
Game developers might want to begin to look closer at this one! The free and open source Godot Engine is about to have the biggest update ever with 4.0 that now has a first Release Candidate.
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