With the release of KDE Plasma 6 closing in, a Wallpaper Competition is live and the prize is pretty awesome - you can win a Framework Laptop 13 DIY Edition!
That's quite an awesome prize, so no doubt competition will be hot. Heck, even I'm tempted to enter for that, I would absolutely love one of those Framework Laptops. Framework themselves donated the prize too, so it's nice to see support from a hardware vendor like that.
There's a number of rules for entries:
- The wallpaper must be original, created specifically for this contest, and released under the CC-BY-SA-4.0 license. Therefore no submissions using AI art will be accepted.
- The minimum required size for wallpapers is 3840x2160, though 5120x2880 is preferred. Vertical wallpapers should be at least 1080x2280.
- You are allowed to submit up to 3 wallpapers. Entries can be made in public at in this Discuss category 15, but you can also submit them in private to [email protected]
- Each submission should include the following:
- The wallpaper
- The name of the wallpaper
- A dark mode version of the wallpaper (not mandatory, but recommended)
- A vertical version of the wallpaper (not mandatory, but recommended)
- If asked, you should be able to provide the source files used to create the wallpaper in a non-proprietary format, like an Inkscape-compatible SVG, .blend, .kra, .xcf, etc.
- Any submission containing racist, sexist, demeaning, or any other inappropriate content will be removed and disqualified immediately.
The contest is open for the next three months, so you have plenty of time to try out some designs.
See the full details here. Will you be entering?
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6 comments
QuoteTherefore no submissions using AI art will be accepted.As it should be.
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QuoteIf asked, you should be able to provide the source files used to create the wallpaper in a non-proprietary format, like an Inkscape-compatible SVG, .blend, .kra, .xcf, etc.That is a weird requirement. It massively limits the range of tools usable for creation.
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Quoting: neolithQuoteIf asked, you should be able to provide the source files used to create the wallpaper in a non-proprietary format, like an Inkscape-compatible SVG, .blend, .kra, .xcf, etc.That is a weird requirement. It massively limits the range of tools usable for creation.
It ensures that the background source file remains accessible for a long time and by coincidence, also filters out any AI-generated submissions. I say coincidence since this requirement has existed for a very long time with open art contributions, well before so-called AI-generated or rather ML-backed image generation entered widespread knowledge.
Last edited by win8linux on 15 August 2023 at 9:36 am UTC
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Quoting: win8linuxIt ensures that the background source file remains accessible for a long time and by coincidence, also filters out any AI-generated submissions. I say coincidence since this requirement has existed for a very long time with open art contributions, well before so-called AI-generated or rather ML-backed image generation entered widespread knowledge.Oh, I get that the source files should be provided. I am for that for the very reasons you mentioned.
But that wasn't the point I was trying to make.
The rules state that the source files have to be in a non-proprietary format – and that is simply impossible for many software packages one might choose. For example if you were to create your art in Maya, your source files won't be in a non-proprietary format. Same if you choose... say... DPaint on the Amiga for some stylistic reasons. According to the rules you are now excluded from entering.
I think it shouldn't matter what you create your art with.
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Quoting: neolithQuoting: win8linuxIt ensures that the background source file remains accessible for a long time and by coincidence, also filters out any AI-generated submissions. I say coincidence since this requirement has existed for a very long time with open art contributions, well before so-called AI-generated or rather ML-backed image generation entered widespread knowledge.Oh, I get that the source files should be provided. I am for that for the very reasons you mentioned.
But that wasn't the point I was trying to make.
The rules state that the source files have to be in a non-proprietary format – and that is simply impossible for many software packages one might choose. For example if you were to create your art in Maya, your source files won't be in a non-proprietary format. Same if you choose... say... DPaint on the Amiga for some stylistic reasons. According to the rules you are now excluded from entering.
I think it shouldn't matter what you create your art with.
As I understand you can either use proprietary software and export in a non-proprietary format (e.g. .blend from Maya) OR
import the proprietary file into a non-proprietary app and convert it there (open a Maya file in Blender, then convert/save).
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